altv-issues
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Issues and roadmap for alt:V project
### Description of the problem When using shadows, glow or even round borders it looks no bueno and the possibilities to make good UIs with RML is currently extremely limited...
### Description of the problem When ForceDoorOpen is set to true on train, the model of the metrotrain shifts to the side. ### Reproduction steps `vehicle.TrainForceDoorsOpen = true` ### Expected...
### Description of the problem See **Reproduction steps**. In singleplayer Win key always works. ### Reproduction steps - Press F8 so alt:V webview is now active (focused) - Press Win...
**Is your feature request related to a problem? Please describe.** When playing in fullscreen with socialClub version it's currently extremely hard to make proper screenshots of the game. (Steam version...
### Description of the problem If we need to resync things on `gameEntityCreate` / `gameEntityDestroy` and have variable keys, it would be very easy to loop through each assigned key...
### Description of the problem Currently to use cameras, we have to use natives which is quite awkward and to keep things neat and tidy you end up having to...
### Description of the problem It would be really useful to have events, when a vehicle's or player's health changes upwards. This could prevent vehicles beeing repaired by cheaters or...
**Client/server version** `Build #2.1-dev7, branch dev` **Current behavior** IVehicleHandling setters that starts with initial doesn't work **Expected behavior** Should work **Steps to reproduce** ``` alt.on('gameEntityCreate', (entity: alt.Entity) => { if...
vehiclelayouts.meta stream not working Discord contact if needed : Dams#7829 I'm a modder, Working on a new project I have to modify a vehiclelayouts.meta, to modify the number of seats...
### Description of the problem A lot of people have been wanting to make RPC calls to the client to get `native` specific information that may not be available on...