Marco Bavagnoli

Results 175 comments of Marco Bavagnoli

Hi and thank you very much, it's now only possible to change the thickness of the arrows and the end point it's only a filled circle. If you want to...

Hi and thanks for your PR! There is [BackgroundParams](https://github.com/alnitak/flutter_star_menu#backgroundparams) where you can set the background blur and color, you can also tell to use an animation transition for both of...

Hi @tksuns12, sorry for this long awaiting!!! I forgot this!! Maybe I was very busy at that time :( I like your PR, I merged it. Thank you

Hi @pyxiscloud , have you tried with 'onHover' callback of [MouseRegion](https://api.flutter.dev/flutter/widgets/MouseRegion-class.html) and use `StarMenuController` as described [here](https://github.com/alnitak/flutter_star_menu?tab=readme-ov-file#programmatically-open-menu)?

I also tried the "Pixel 2 XL API 27" emulator without any problems! I tried with your updated dev branch and also by patching `miniaudio.h` in the master branch with...

I bypassed SoLoud and used almost your `crash_test_gh833()`. I just added the loop because I found this issue when running tests on my plugin. This crashes randomly using the emulator...

I hope I can express everything correctly, feel free to question me. > It seems that C++ SoLoud has no direct `dispose()` equivalent. The closest I could find is the...

I've made some attempts to compile on Linux. In the `web` directory there is the `compile` script. This succesfully generates the **.wasm** and **.js** in the `web/build` folder. I stopped...

Currently is not possible. You can get audio data while playing, but this is not convenient and does not guarantee that all audio chunks will be retrieved. I plan to...

2 new methods to the plugin have been added: - readSamplesFromFile() - readSamplesFromMem() **updated** ```text /// Read [numSamplesNeeded] audio data from a file equally spaced in time. /// The returned...