Allen Pestaluky
Allen Pestaluky
Hi there! I have a bit of a newbie question to ask since I'm having a hard time finding how people approach this: How should I go about using ImGui.NET...
### Godot version latest ### System information N/A ### Issue description As described in [this closed issue](https://github.com/godotengine/godot/issues/64335#issuecomment-1213427391), the settings for anisotropic filtering have changed in Godot 4.x. It seems that...
**Your Godot version:** documentation: latest **Issue description:** In the FAQ the following sentence is somewhat confusing: > There are several reasons to use GDScript--especially when you are prototyping, in alpha/beta...
**Your Godot version:** 4.2.1 **Issue description:** The C++ documentation for the `Variant`, `Array`, `TypedArray`, and `Dictionary` classes appears to be lacking the following, which I believe would be useful for...
### Describe the project you are working on A game that needs to display different controller diagrams based on the export's expected controller. This proposal also has a variety of...
### Tested versions - v4.4.dev.gh [44fa55234] (taken from [GitHub checks artifact](https://github.com/godotengine/godot/pull/83863/checks)) - v4.4.dev.custom_build [44fa55234] - v4.4.dev.custom_build of af77100e394dcaca609b15bef815ed17475e51ed - v4.3.stable.official [77dcf97d8] - v4.0.stable.official [92bee43ad] NVIDIA Driver versions: - 32.0.15.6094 -...
### Describe the project you are working on Godot engine ### Describe the problem or limitation you are having in your project `Color` may store linear values or nonlinear sRGB...
This prototype demonstrates how tonemappers could behave when HDR output is enabled. Please provide feedback in the comments! You can use Windows Game bar to take HDR screenshots OBS Studio...