Adam Yang
Adam Yang
**Description** The debug value mapping for templated structs map to the pointer of the struct, instead of the value of the struct. **Steps to Reproduce** Compile the following shader: ```...
https://github.com/microsoft/DirectXShaderCompiler/blob/8f2881e51178346547c2bf58c74691e05c5cf825/lib/HLSL/HLMatrixBitcastLowerPass.cpp#L229C28-L229C32 The `LI` below should be `ST`. The `LI` is from the previous if testing for `U`'s type. ``` } else if (LoadInst *LI = dyn_cast(U)) { ... } else...
Fixes #88052 - Added the following intrinsics: - `int_spv_uclamp` - `int_spv_sclamp` - `int_spv_fclamp` - Update the clamp.hlsl unit tests to include SPIRV - Added the SPIRV specific tests
Hi, I'm trying to construct the control flow graph from asm using the IsaDecoder. The branch instructions give the branch offset, but there's no information about instruction's offsets. Is there...