Adam Yang
Adam Yang
Hi! Thank you for the bug report! I need some clarifications: > The HLSL source is also extracted from DXIL bytecode. When it has "#line" directives in it, we usually...
Thanks for the response. We intentionally made the debug info to point to files in the PDB instead of their #line directives. Our GPU debugging tool currently always displays the...
> As that I've mentioned, a regular compiler should always respect "#line" directives. dxc is a powerful and widely used shader compiler, which (IMHO) would best to follow the common...
Here's all the input I've tried (all except the binary file attached): 1. Dissassembly (attached) 2. Content from .text section from the binary ELF For both was able to see...
Hi Amit, The branch target is not populated. The following is information about the two branch instructions from using binary input, for the same assembly attached earlier. ``` S_CBRANCH_EXECNZ branch_offset:...