Aaron Franke

Results 96 issues of Aaron Franke

This PR adds validation for the `OMI_collider` and `OMI_physics_body` glTF extensions. This could be expanded further later, but the code that exists so far should be fully working (it successfully...

The [Godot Asset Library](https://godotengine.org/asset-library/asset) is a central place to post projects and add-ons, and this repo would fit in very well there. If you post your add-on to the Godot...

enhancement

On my Linux computer, I have a local HTTPS server set up with Apache 2.4, but the sample app does not look right. In Mozilla Firefox, the background is tiled,...

It would be nice if the repo used as little PHP as possible, instead replacing that functionality with JavaScript.

This repo is a mess to navigate, there are examples of many different things. It would help if the repo was better organized, and if the examples were as independent...

This PR fixes many minor file formatting problems and introduces a CI script to automatically check for formatting problems. The formatting script ensures proper UTF-8, ensures LF line endings, and...

It's not clear if this repository accepts contributions or not, and of what type. A CONTRIBUTING.md file would resolve this ambiguity by explaining if the repo is open to contributors.

These extensions extend `KHR_audio_emitter` with support for Ogg Vorbis audio data and Opus audio data, respectively. I have not included any test files or example implementations for these.

new spec
topic:audio

This PR adds a new extension `OMI_physics_gravity`, and also adds a `.prettierrc.json` file. Preview: https://github.com/aaronfranke/gltf-extensions/tree/OMI_physics_gravity/extensions/2.0/OMI_physics_gravity Implementation: https://github.com/omigroup/omi-godot/pull/5 This extension allows specifying gravity volumes on trigger glTF nodes and specifying the...

new spec
topic:physics

The install instructions are install it and you're done. I did that and it's not working.