Aaron Franke
Aaron Franke
I think it would be a good idea to make a version without EOL distros in it. There are a gigantic amount of distros on this list. Having every distro...
Hello @ndee85, This project and artwork is nice, it would be great if we could use it in the official demo project repo. Would you be willing to update this...
Hello @ndee85, This project and artwork is nice, it would be great if we could use it in the official demo project repo. Would you be willing to update this...
I don't like how the site looks after f5d2b92e4608e1563d79d8c5d0801af4de4d02ba, it's too bright. It would be nice if there was a dark theme. It could auto-detect the system theme, like the...
Currently, if a maintainer rejects an asset, we can leave a note saying why, but if a maintainer approves an asset, there is no way to leave notes. Perhaps we...
This PR unifies arguments for bits and macos_arch, replacing them with one "arch" argument. This simplifies the code and adds support for ARM64 and RV64 Linux (PPC64 may or may...
This PR fixes #585 by adding a generic version of PackedScene instance. To test this, here is a commit that modifies the new Dodge the Creeps with GDNative C++ to...
I have a `Mob` class and a `PackedScene` with the root node of type `Mob`. I would like to instance the scene like this: ```cpp Mob mob = mob_scene->instance(); ```...
macOS 10.15.7, Apple clang version 12.0.0, compiling the simple GDNative C++ demo as of https://github.com/godotengine/gdnative-demos/pull/52. When I compile with `scons p=osx`, these warnings and errors are generated, and the builds...
I got these warnings when compiling with `clang` on Linux. Automatically casting to integers here completely breaks this, so it should be fixed. I would open a PR, but I'm...