ZenithVal

Results 12 comments of ZenithVal

If done while the user is in VR, it forces the arms into desktop animations. Reproducible with axes (`/input/Horizontal`, `/input/Vertical`, and `/input/LookHorizontal`)

Still causes a force of desktop animations in VR.

McArdellje on the canny pointed out some more information on this along with a workaround. https://feedback.vrchat.com/feature-requests/p/osc-locks-arms "This specifically only occurs when using any `/input/` OSC parameters and, while still a...

This issue appears to be resolved on VRChat's most recent Open Beta. [(Build 1340)](https://docs.vrchat.com/docs/vrchat-202411)

I don't have the specific update number where this changed, but this is possible now since we can add parameters to the descriptor that are not saved or synced.

Ah, my bad. I was answering that first bit with "modify or have saved only." as we can have Non Saved/Non Synced stuff. ![image](https://github.com/vrchat-community/osc/assets/88603991/06345821-5607-433b-8ef8-49120ff01a7b) After receiving the avatar ID via...

I've had plans for this for a long time but I've not developed a method I'm happy with yet. There's no way in VRC to move the player on the...

The false positives can be solved (or in my experience, at least reduced) by building your own bootloader to use with pyinstaller. https://github.com/pyinstaller/pyinstaller/issues/603

This above "Apply Selected Shapkey to Basis" feature is from CATs blender plugin.