Matt
Matt
Probably my doing with #3015
I feel like for flat rides we could simply say if they are sheltered or not?
> > I feel like for flat rides we could simply say if they are sheltered or not? > > I'm not sure I understand what you mean. Guests normally...
> > > > I feel like for flat rides we could simply say if they are sheltered or not? > > > > > > > > > I'm...
> I like this approach, but I wonder if it's too soon? That is, I wonder if unimplemented AI routines might rely on the existing airport object struct, i.e. with...
> > I like this approach, but I wonder if it's too soon? That is, I wonder if unimplemented AI routines might rely on the existing airport object struct, i.e....
> I don’t really see the point of this. What’s the appeal of having the UI update at (say) 60 FPS while keeping the game at 40? To me it...
> If the goal of it is to have the UI be smooth independent of tweening, isn’t it better to always have the UI update at, say, Vsync, regardless of...
> Does this still make as much of an impact after #24467? It is minimized but not eliminated, would be still good to have this.
Sorry for posting on this old issue I was also looking for exactly that, I think it would be a lot better if the extension methods were moved into PeFile...