Matt
Matt
> What if they are on an underground path that the player then demolishes? Should they be moved up to the surface, for example? > > > the part where...
I don't think that Sandbox means the same as No Money, it just lifts all restrictions which a scenario might have.
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#c9-minimize-exposure-of-members
Not necessarily, PaintSession should be renamed to PaintGraph/SceneGraph, it should only contain the resulting data from the PaintGraphBuilder/SceneGraphBuilder. The game currently uses one graph per column, the columns are the...
Considering I ran into the same issue would be nice to have this merged and then update steam-workshop-upload to work again.
I think it is correct as it is, the value is written to [rsp] after rsp is modified and not before, also check the pseudo code https://www.felixcloutier.com/x86/push#operation.
I think you are assuming that SRC is just an alias for RSP in the pseudo code, the operand has to be read first, if we go by read/write order...
https://github.com/Facepunch/sbox-issues/issues/91 I brought this up before but was deemed not an issue.
> 8000 issues later a lot has changed 8096 to be precise.
It seems its controlled by aiscripted_schedule, it sets it to combat state with goal entity !player, the schedule to run is "Set enemy to Goal Entity". Cant say there any...