Yeregorix

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Here is a ready-to-use version, compiled from official sources without modifications: https://github.com/Yeregorix/WorldEdit/releases/tag/7.2.6-spongeforge

I had a similar issue with Forge 1.20.4 but for server only. Somehow arch-loom is adding LWGJL natives but not LWGJL itself. I managed to fix the issue by adding...

Just to clarify, this method will only show the totem of undying animation? It doesn't actually run any of the actions specified in component `DEATH_PROTECTION`, like removing or adding potion...

Alright so `playDeathProtection` indeed would have been a bad name since it doesn't perform `DEATH_PROTECTION` actions. Still I agree with you that `playTotemOfUndyingEffect` is a strange name for something that...

You can give any item type with the death_protection component and it will play the animation with the corresponding texture on screen. It's not limited to the totem of undying....

No it doesn't alter the item server-side. This is all client-side only. The implementation fakes an item in the hand of the player, plays the animation, then removes the item....

I see. I agree it makes sense to go with `playTotemOfUndyingEffect` for clarity. The javadoc should state that it works with any item type, to avoid confusion.

Merged by 5dd330e27cd42eee90c289bdbb51f760b4f4e038