Andreas Reich

Results 521 comments of Andreas Reich

bit confused why it works out just fine in the 3d view - when double clicking on the 3d camera and moving the image plane out (via overrides in the...

sorry for the delay in review. Hoping to give this a spin by the end of the week!

Related to * https://github.com/rerun-io/rerun/issues/4266

Adding a bit of context since this comes up more and more often now: The limit is in place for usecases where labels should show only on hover, most typically...

Clarification to myself bc it took me a bit: If all data is static then timeline selection is also pointless. So hiding time controls but not timeline selection doesn't make...

Thanks for the report! It's known that `force_loop_bounding` can cause severe perf regression, but what you're describing is particularly bad. As described in [the docs](https://docs.rs/wgpu/latest/wgpu/struct.ShaderRuntimeChecks.html#structfield.force_loop_bounding) it's necessary for running untrusted...

Related / overlapping with * https://github.com/rerun-io/rerun/issues/9046

As pointed out in * https://github.com/rerun-io/rerun/issues/6064 this should naturally also be per class, not just on the entire context

looks like we regressed further on this: now the workaround doesn't work either anymore

@javrtg thanks for filing this issue and even providing an example :) I think what you're describing is already possible, just not yet programmatically and a bit hidden: How it...