Vitaly Novichkov

Results 1153 comments of Vitaly Novichkov

The current state of the thing: ![Peek 2020-02-27 00-29](https://user-images.githubusercontent.com/6751442/75390868-22f87d00-58fa-11ea-96c7-3e7cfbd7913d.gif) I think, to make it work really need to develop a different solution, this one sucks. The design and mechanics of...

btw, you can review the difference between Master and my WIP branch, there are few tweaks made to affect properties box by in-scene mouse events: https://github.com/WohlSoft/PGE-Project/compare/wip-dynamical-properties-box?expand=1

that will work for any resizing operations: sizable blocks, physical environment rectangles, section dimensions, screenshot capture rectangle, etc.

Since recent commit at PGE-FL: https://github.com/WohlSoft/PGE-File-Library-STL/commit/317bd8e85f0c8a048eeab2db678f689f34a35e87 any custom non-built-in values are kept untouched: ![Peek 2020-04-18 00-03](https://user-images.githubusercontent.com/6751442/79613991-44aaff00-8108-11ea-93a9-0c5cdff1a16c.gif)

Another idea how to utilize the file size/date tracking: When savilg level/world file, verify sizes and change dates, and when some of them was detected as changed, added, or deleted,...

All right, that was a bug of PGE Editor before I applied fix to it (in the GitHub sources now). Bug causes missing of of "onActivation" event trigger field if...

P.S> Take the current Windows build: https://yadi.sk/d/AwElMratj2d7C And don't forget the update for SMBX config pack: https://yadi.sk/d/tVNHwG9Xj2dMk (unpack into configs/SMBX!) Note: You may have bugs with slopes (I wasn't finished...

...because I wasn't implemented death on fall out for NPCs. (which required by both Bowser and other bosses), and those NPC's are goind to be deactivated (but, Bowser has no...

Okay, I was been implemented ability to kill some NPC's on pit fall: there are Bowser and some bosses which are will die on fall into the fill (with triggering...

That because window focuses issue. That long time issue, but now I have some ideas to try to finally avoid that. To let arrow keys work right, focus must be...