Travis
Travis
This was not merged into godot4 for Carthage because it seems a bit more experimental, there are some unresolved questions and regressions called out above, and it had produced some...
@Sean-Brown would be up for finishing this one? I haven't heard from @benskywalker
@pcen This one slipped through the cracks- what's the status of this branch? Did these changes make it into godot4 when you split out your save work? If not there...
This did not make it into the Carthage merge (though technically that ship hasn't sailed yet...) as there are significant conflicts between it and godot4 by this point, and I...
@benskywalker have you or can you check the selection logic against the Java code linked to in #107 ? I think that's the best reference we have.
ahh singletons :sweat_smile:
I have a local copy with a shout out to the CFC admins and Civ3 creators. No new contributors that I can see since the last release. Did we add...
I'm struggling to find a clear explanation of how to concisely credit unmodified dependencies that use standard licenses. The Apache license text is quite long and doesn't explicitly say how...
Since it's not (AFAIK) mandated that we show any licenses _at runtime_, I think I like the way VS Code does it: there's a file [ThirdPartyNotices.txt](https://github.com/microsoft/vscode/blob/main/ThirdPartyNotices.txt) at the project root...
reminder to add @TomWerner and probably @esbudylin by the time this rolls out!