WhenTanksFly
WhenTanksFly
At least it could be reduced after instant restart, as in that case there's surely nothing to take 30s to load.
Apparently this was changed at some point, and now all lines start more or less at the same spot... below the decorative line that points at 0.   Let's...
Talking of line of sight... https://github.com/ReactiveDrop/reactivedrop_public_src/assets/112336094/13301436-e2ec-47f8-b911-38347dd39c98
- Why are the usual blue minimaps bad? What exactly is the problem there, why do they need changes? I could agree on bird-view screenshot minimaps being bland, but at...
So... I didn't realize that's how most campaigns work. Zomg. Still feels like a valid complaint though. Then again, a few maps completely hide next objectives until the previous one...
As of 1 July 2023 update, I can successfully weld it from both sides (using a hyper jump challenge)... but only before it's opened by the hack next to it...
Ok yeah, just waiting is enough.
While Pulse Rifle's pushing altfire only applies a tiny bit of force to Tarnor's near-indestructible rocks (still enough to possibly get them lift a marine), Plasma Thrower's seem to disregard...
Nulling the current magazine with altfire sometimes causes the auto-reload to be delayed by altfire's cooldown, and at other times the reload is correctly initiated right away. [Edit] Same with...
[d_door_believes_it_can_fly.zip](https://github.com/user-attachments/files/17685509/d_door_believes_it_can_fly.zip) https://github.com/user-attachments/assets/124c751e-cfb5-4bb9-9a52-e718aa36ab2d