WhenTanksFly
WhenTanksFly
Went to see for myself. Didn't expect bots to actively teleport out of the pod. https://github.com/ReactiveDrop/reactivedrop_public_src/assets/112336094/4af56295-006c-4637-bf74-764bae88425e Though there's a certain comedy effect to the map saying "nope" to ones expecting...
> RES3 - add reward for taking "wrong" path (ammo? medkit? mostly empty flamer?) I like the flamer idea, to remove the flamer requirement and to avoid softlock in case...
> Lana's Escape: Lana's Maintenance: wrong number of random hacks can spawn Example: [d_lana-maintenance_2hacks.zip](https://github.com/ReactiveDrop/reactivedrop_public_src/files/15143744/d_lana-maintenance_2hacks.zip) I aborted the recording shortly after restarting and making sure all 3 hacks spawned after the...
[d_lanamaintenance_2hacks_t12222.zip](https://github.com/user-attachments/files/15860927/d_lanamaintenance_2hacks_t12222.zip) At the second try. Wish I checked objectives sooner.
[d_lana-maintenans-2hacks_t8000&19200.zip](https://github.com/user-attachments/files/16737516/d_lana-maintenans-2hacks_t8000.19200.zip) At the second try. We also found out that tech death after the second (and last available) hack still results in game over.
Once again, nothing out of ordinary 'til randomly respawned as a bot. Called others at my position to check, someone arrived with chainsaw, and server crashed the moment I got...
Last few times this happened, it did not result in a crash. Still a free point for the opponents.
Turns out it has the the exact same stats as Dead City's rogue turrets in 4th mission: > 150 HP, 0.5x non-shotgun bullet damage, 1.5x non-Saw melee, 1.25x explosions. Immune...
Though all of this would be obsolete If #623 gets implemented.
Turns out it's a wider issue than initially perceived, again. Or maybe it's 2 similar ones, shrug. I'll focus on verticality this time around. https://github.com/user-attachments/assets/40a9c2ff-f416-47f6-9f19-3c6b2d6d820f Laser sight enabled = all...