Wedge009

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Could this be MP-specific? I don't play MP and I don't normally look at replays, but checking one of my SP replay files (in 1.16.9 release) I can see unit...

Sounds like that particular case is a duplicate of #4134 and also #4293 which you reported previously. I don't use replays much, maybe someone else with more experience on it...

> ...can take over 10 seconds on my machine. Out of curiosity, what is the CPU in your machine? Not suggesting that 'just upgrade' should be a solution for you,...

Fairly old, but by no means a low-powered CPU. I still run i7-4930K (Ivy Bridge rather than Haswell) machines, when I get home I'll see how it compares with my...

Two machines: Zen2-based Threadripper running Linux and Ivy Bridge-E Core i7 running Windows 7. I'm assuming this is all single-threaded processing so number of cores should be irrelevant - I...

I don't have the patience to try that right now... I was under the assumption that the algorithm was of polynomial complexity so even a small increase in the number...

Okay, that's really stretching the limits of the engine, it was a crawl on my Threadripper system. Not even sure how you endured to play even that far. I saw...

It's a good 'stress test' scenario, certainly.

> [Mapa użytkownika Tura 37.gz](https://github.com/user-attachments/files/16063795/Mapa.uzytkownika.Tura.37.gz) I re-used this save file in f13d4fe2a4e and created a Silver Mage as before. While it's still slower than regular unit movement mapping, it's actually...

Any update on this? Noting the 'needs info' status.