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Vinifera is a C&C: Tiberian Sun engine extension implementing new logics and fixing bugs.

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### First Check - [X] I added a very descriptive title to this issue. - [X] I used the GitHub search to find a similar issue and didn't find it....

vanilla-bug

### First Check - [X] I added a very descriptive title to this issue. - [X] I used the GitHub search to find a similar issue and didn't find it....

vanilla-bug

Closes #570 This pull request implements `RadarColor` for TerrainTypes. The game already has a system in place the override the radar colour, which is initialised to the color value from...

new-feature

### First Check - [X] I added a very descriptive title to this issue. - [X] I used the GitHub search to find a similar issue and didn't find it....

new-feature

### First Check - [X] I added a very descriptive title to this issue. - [X] I used the GitHub search to find a similar issue and didn't find it....

new-feature

Closes #752, Closes #883 This pull request implements a new system for AnimTypes, allowing them to spawn additional animations at the start, middle and end of their sequence stages. All...

new-feature

Closes #455, Closes #706, Closes #725 This pull request implements many new weapon slot states and also additional 3rd and 4th weapons, **Tertiary** and **Quaternary**. The following all apply to...

new-feature
enhancement

This pull request implements two new developer mode hotkey commands. **Meteor Impact** Sends a meteor at the current mouse cell. **Meteor Shower** Creates a meteor shower around the current mouse...

developer-feature

Closes #550 This pull request implements `OmniFire` from Red Alert 2 for WeaponTypes. **`[WeaponType]`** `OmniFire=` Does the unit firing this weapon have to perform a turn to face its target...

new-feature

Closes #540, Closes #547 This pull request adds various controls for customising the Sonic Beam weapon effect. It also implements a possible fix for the common "WaveClass" crashes see on...

new-feature
enhancement