Vinifera
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Implements support for Tertiary and Quanterry weapons, and Veteran and Elite weapons.
Closes #455, Closes #706, Closes #725
This pull request implements many new weapon slot states and also additional 3rd and 4th weapons, Tertiary and Quaternary.
The following all apply to TechnoTypes;
VeteranPrimary=<WeaponType>
The primary weapon equipped with when this object reached Veteran status. Defaults to Primary=
.
VeteranPrimaryFireFLH=
, VeteranPBarrelThickness=
, and VeteranPBarrelLength=
also apply here.
VeteranSecondary=<WeaponType>
The secondary weapon equipped with when this object reached Veteran status. Defaults to Secondary=
.
VeteranSecondaryFireFLH=
, VeteranSBarrelThickness=
, and VeteranSBarrelLength=
also apply here.
ElitePrimary=<WeaponType>
The primary weapon equipped with when this object reached Elite status. Defaults to Primary=
.
NOTE: This is an alias of Elite=
.
ElitePrimaryFireFLH=
, ElitePBarrelThickness=
, and ElitePBarrelLength=
also apply here.
EliteSecondary=<WeaponType>
The secondary weapon equipped with when this object reached Elite status. Defaults to Secondary=
.
EliteSecondaryFireFLH=
, EliteSBarrelThickness=
, and EliteSBarrelLength=
also apply here.
Tertiary=<WeaponType>
The teriary weapon equipped. Defaults to <none>
.
TertiaryFireFLH=
, TBarrelThickness=
, and TBarrelLength=
also apply here.
VeteranTertiary=<WeaponType>
The tertiary weapon equipped with when this object reached Veteran status. Defaults to <none>
.
VeteranTertiaryFireFLH=
, VeteranTBarrelThickness=
, and VeteranTBarrelLength=
also apply here.
EliteTertiary=<WeaponType>
The tertiary weapon equipped with when this object reached Elite status. Defaults to <none>
.
EliteTertiaryFireFLH=
, EliteTBarrelThickness=
, and EliteTBarrelLength=
also apply here.
Quaternary=<WeaponType>
The quaternary weapon equipped. Defaults to <none>
.
QuaternaryFireFLH=
, QBarrelThickness=
, and QBarrelLength=
also apply here.
VeteranQuaternary=<WeaponType>
The quaternary weapon equipped with when this object reached Veteran status. Defaults to <none>
.
VeteranQuaternaryFireFLH=
, VeteranQBarrelThickness=
, and VeteranQBarrelLength=
also apply here.
EliteQuaternary=<WeaponType>
The quaternary weapon equipped with when this object reached Elite status. Defaults to <none>
.
EliteQuaternaryFireFLH=
, EliteQBarrelThickness=
, and EliteQBarrelLength=
also apply here.