openvr
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OpenVR SDK
Hello. Can you please add option in SteamVR settings and API to adjust tilt to people who can't hold vertical position can adjust it appropriately? It has been recently announced...
The new driver API documentation is very nice, but both it and the header file are missing documentation for the `IVRCameraComponent` class. It would be nice to have documentation and...
When developing with OpenXR in Unity in editor or builds not tracking controllers when 'Pause when headset IDLE' is set to ON in SteamVR 
I have two images, image A and image B. I am trying to display them sequentially on top of the submitted layers so it looks like this. - Acquire submitted...
Assuming I can run multiple VR games in a single GPU, ir maybe I could suspend the game that's not in focus Is there a possible way to run 2...
I'm developing a VR app, but it doesn't currently support Controller input events for HP Reverb G2 and Pico 4 devices According to the documentation: https://github.com/ValveSoftware/openvr/wiki/Action-manifest So I need to...
Hello, I write program to get the image from both eyes to send them to my own HMD and I don't really get how I supposed to do this. Somebody...
I use IVRVirtualDisplay to get texture from OpenVR and use D3D11 API to display it on my own win32window. My driver works as follows: I implement both IVRDisplayComponent and IVRVirtualDisplay,and...
I am making a **.NET Framework WPF** application to handle OpenVR, why? I am making my own VR Headset with Arduino which I want to make an app I could...
I'm trying to implement a virtual HMD, I've inherited both IVRDisplayComponent and IVRVirtualDisplay, but no matter what I try, I always get a black texture from Present. I am referencing...