UnknownShadow200

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If you update to latest commit and try to compile now, does it work? Unfortunately, ClassiCube does use a lot of obsolete APIs so that it works on old macOS...

> It seems like [#1334](https://github.com/ClassiCube/ClassiCube/pull/1334) fixes the deprecation issues properly, would love to see that get merged. I'd still prefer to look at another way of handling that, but it...

Instead of adding more options there should probably be a custom option. It's something I meant to do, just never got around to it because it was a bit tricky

Are you able to define as many arbitrary mouse buttons as you want? This could be tricky to support as the input system currently assumes a hardcoded limit on the...

The issue is that at present, you can currently bind additional buttons along with the default scroll wheel. But with the current system, key/mouse binds only support one binding configuration,...

Thanks for this, great work! I'll need a bit of time to go through all the changes. One thing I have noticed though: You shouldn't need to be swapping endian...

In regards to not using SYS_Report, I did intentionally bypass that with the base libogc as the implementation of SYS_Report there relies on realloc and free. That can be a...

Are you seeing a ClassiCube has crashed dialog box?

With how ClassiCube works, everything 3D (e.g. the world) and 2D (e.g. the interface) are all drawn to the same temporary display buffer. Some 3D graphics APIs do support having...

You can either 1) Delete all the key-forwards etc entries from options.txt 2) Just delete options.txt altogether (will lose all settings though, and thus would have to completely sign in...