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Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

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### Description I have created a "Template" asset for the Asset Store using the AS Publisher tool and unpacked that .unitypackage into a new project to test it. Side Note:...

type:bug

It would be amazing if RPC arguments could just actually be any `NetworkBehaviour` derivative class instead of only `NetworkBehaviourReference` so that the compiler could enforce type on those RPC arguments...

type:feature

I ask if it's possible to turn this internal event into a public, this event already exists in the NetworkManager. ![image](https://user-images.githubusercontent.com/14992320/213107904-05678e18-b8ec-44ef-bea2-8bb97e2b89eb.png) It would be nice just to have, for people...

type:feature
priority:low
stat:import

This PR migrates all scripts from the components assembly to the runtime assembly (_it also completely removes the components assembly_). This PR also includes some updates to `NetworkTransform` that help...

…ction Those objects aren't spawned when cancelling the connection leading to destroying those objects from the scene when they should not. Fixes: #2917 regression from 7ab9947 As described in the...

### Description It seems that a regression occured between the version v1.7.1 and v1.8.0 (reproductible up until the v1.9.1) that affects the scene network objects. When starting a client connection...

type:bug
stat:awaiting triage

### Description when u have a Rigidbody2D attached to a gameobject, having NetworkRigidbody2D shouldn't mess with the body type of the Rigidbody2D on the server, however, that does happen. no...

type:bug
priority:high
stat:imported

This PR resolves the issue with NetworkRigidbody2D not changing the Rigidbody2D body type with a change in authority. [MTT-8510](https://jira.unity3d.com/browse/MTT-8510) fix: #2915 ## Changelog - Fixed: Issue where `NetworkRigidbody2D` would not...

### Description It's hard to be precise with this issue as I'm unsure exactly what's causing it. But in one of my scenes, I get the following error: ![Screenshot 2024-05-07...

type:bug
stat:awaiting triage

Migrating all the access modifiers from Public to Internal for test classes. ## Changelog Changed: Change all the access modifiers of test class from Public to Internal (#2926) ## Testing...