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Reimplementation of Gothic 2 Notr

Results 172 OpenGothic issues
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Regression introduced in b7f8ed. Problem was npcs with invalid waypoints are removed in Npc::resetPositionToTA. Vanilla checks the current and next routine and would spawn npc only if one of these...

**Describe the bug** On both saves (mage and paladin) brother Garwig seems to be dead at start of the game. At least I couldn't find him on both runs, and...

bug

I found a bug, when equipping two rings of the same kind, one of the rings gets a "2" as if it would stack, although it doesn't, e.g. with [this...

good first issue
invalid

Such as gold pockets through the desk at Matteo and at Kardiff, or items in closed tombs

bug
invalid
mod

LHiver Mod recognizes new game as outdated save, and print following message: Routine directly responsible for printing: ``` func void B_MOD_VERSION() { if (VERSION_CHECK_13 == FALSE) { AI_PRINTSCREEN("Achtung!", -1, 11,...

help wanted
invalid
mod

**Describe the bug** Cor Angar is missing in the Valley of the mines in chapters 2-4. He can neither be found near the tomb, nor in the castle. The attached...

bug

### Request: Prebuilt macOS .app bundle for OpenGothic (M1/M2 support) Hi everyone, I’d really like to use OpenGothic on my MacBook Air M2 (macOS 15.5 Sequoia), mainly to play **“Chronicles...

It's possible to wear a two handed weapon along with a shield, although it should not be, e.g. with [this LHiver Version](https://forum.worldofplayers.de/forum/threads/1608407-RELEASE-Gothic-II-Originale-L-Hiver-Edition-Deutsche-Version) [save_slot_17.sav.zip](https://github.com/user-attachments/files/23056155/save_slot_17.sav.zip)

mod

Playing any LHiver Mod, [e.g. this one](https://forum.worldofplayers.de/forum/threads/1608407-RELEASE-Gothic-II-Originale-L-Hiver-Edition-Deutsche-Version), I do always lose Carl after some 10-15 hours. He seemingly just disappears. [save_slot_17.sav.zip](https://github.com/user-attachments/files/23056080/save_slot_17.sav.zip)

mod

List of command-line arguments based on: https://github.com/Lorthiz/gmc/blob/master/GothicModComposer/Data/GothicArguments.cs #### Game Manager `-zConvertAll` `-player ` `-zNoFastExit ` `-nomenu` Game skips all the menus and starts the New Game on startup. In game...

good first issue