Miikka Ylätalo
Miikka Ylätalo
The Z fog is really ugly and we're very fog dependent game, so this would be a nice addition.
Hover over the zombie head icon and the tooltip text should randomly change to the wrong text.
- Options menu crash. crashes in CZMPlayerModelSystem::ParseCustomModels, apparently. - ~~`void CZMLoadingPanel::Paint()` Paint traverse crash~~
~~- Dynamic link (info_link_dynamic) crash. * CAI_Pathfinder::IsLinkUsable, invalid string * Maps: zm_the_redqueen_biohazard_b1, zm_guineapig_beta5 * All maps that have any links turned off will potentially crash.~~ (Workaround for now) - ~~Player...
https://cdn.discordapp.com/attachments/345534462324375563/544159685415141397/20190210081543_1.jpg
We need GameUI access to do some small stuff. So, it's time to port all of it. Yay.
The knowledge is based on hearing, but there are some problems. - Immolator will ignite even when it can't see the enemy. - Zombies will attempt to walk through doors...
- ~~filter_activator_team~~ - To replace shitty method of making zombies indestructable by ZM. - weapon_zm_template - Allows mappers to place the same weapon without having a thousand different copies of...
Encountered in beta 6. The max clip size is probably not set / networked correctly.