zmr-game
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Mapping entities
- ~~filter_activator_team~~
- To replace shitty method of making zombies indestructable by ZM.
- weapon_zm_template
- Allows mappers to place the same weapon without having a thousand different copies of it. This way you only need to edit the single template weapon and the changes will be applied to all weapon_zm_template-entities referencing it. (similar to item_item_crate)
- A way to target ZMs.
- !zm(?) similar to !player/!activator
- ~~Fix game_player_equip~~