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Free enemy knowledge issues / Ambush changes
The knowledge is based on hearing, but there are some problems.
- Immolator will ignite even when it can't see the enemy.
- Zombies will attempt to walk through doors even when it can't see the survivor.
I think the latter is fine, but it can be annoying. I'd rather the zombies have some awareness of their surroundings. For this reason, I think changing the ambush to be vision based would circumvent this problem.
Proposed: Fix immolator igniting. Make ambush vision based. ie. All zombies in ambush "share" vision. If one of them sees a survivor, the ambush is activated.
Related to #221