Cory Petkovsek

Results 61 issues of Cory Petkovsek

There is an upstream issue (https://github.com/godotengine/godot/issues/35067) in the renderer that causes fireflies to appear in gaps in the terrain. It occurs when there is a light background behind a dark...

enhancement

### Godot version 5c6744ae54189869580d713a6c31caa90492838a ### System information Win 10/64 NVIDIA GeForce GTX 1060/PCIe/SSE2 ### Issue description 6GB repo, 5100 files (assets, code, scenes). Now that #63377 is fixed, I ran...

bug
topic:editor

### Godot version 4.0alpha12 ### System information Win 10/64 NVIDIA GeForce GTX 1060/PCIe/SSE2 ### Issue description I've converted over a thousand meshes to GD4 for my game. Countless objects respond...

bug
topic:import
regression
topic:3d

I ran http://github.com/hadolint/hadolint per calinou. This resulted in 45 best practices warnings. I fixed all except for using WORKDIR instead of cd, and pinning apt-get installs (and dnf) to specific...

How about some documentation for this repository? I have some questions that can go in the document. I'll squash it once it's all approved. 1. Anything to add, change or...

I have created a river with a texture I like. Since there's no way to copy the material, which would be a nice feature, I duplicate the node. However this...

This draft PR branches off of #8. Only look at the last commits starting with f7965b087f3e59c77a573911662f59262f7d1708. Currently implemented: * Sending signals on lod change, and unload * Removes disable_processing function...

enhancement
multi lod

According to apple's supported categories, the following categories are incorrect, and at least one gave me trouble with a feed validator. It's not clear if it is case sensitive, so...

### Godot version d0a2a4c98195eb8a43713286b5b865dfbed05163 ### System information Windows 11/64, RTX 3070, Vulkan ### Issue description Related to the first time this happened: https://github.com/godotengine/godot/issues/55633 and https://github.com/godotengine/godot/issues/58592 Caused by https://github.com/godotengine/godot/pull/60309 @The-O-King @akien-mga...

bug
confirmed
topic:import
topic:3d

### Godot version v4.0.alpha.custom_build.d29e95687 ### System information Win 10/64 NVIDIA GeForce GTX 1060/PCIe/SSE2 ### Issue description Simple scene w/ baked occluders ![image](https://user-images.githubusercontent.com/632766/182136917-da538bf1-1039-42ab-ae1f-7a5648e0a74a.png) The background meshes do not occlude properly. Here...

bug
topic:rendering
confirmed
topic:3d