Thomas Altenburger
Thomas Altenburger
MonoGame intends to officially support only .Net Core/.Net 5+ moving forward, which doesn't run on Windows XP/Vista (minimum is Windows 7 SP1). Keeping a Windows XP support would require to...
Update: 32bit on Steam went from 0.45% to 0.25% of all users (ref: https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam). Windows 11 seems to drop 32bit entirely, at long last. I'll look into this after 3.8.1.
After Feb 14th, Steam won't launch on 32bit systems anymore. Valve has entirely dropped 32bit support on any operating system now. So we should definitely drop ```win-x86```. Supported desktop RID...
Hooray! Maybe I missed the info in the documentation, but what is the new nuget feed and package name? Also, will the previous CoreRT nuget feed be taken down at...
Please refer to #8124 while this issue is being worked on.
Are you using Threads or Tasks?
Whenever Thread/Task and events are involved with sounds, it makes things hard to know if it's an actual bug or code sync'ing issues in developers' code. A quick look at...
> So instead of having one Task per sound effect/song, I could maybe have one Task that loads the requested assets one after the other? That's more advisable, yes. Otherwise...
Good to me!
Not calling EndDraw basically skips a frame. Even though vsync is disabled by code, it might still be forced by your graphics card driver. My guess is that there's a...