Alex Barney

Results 72 comments of Alex Barney

I played around with your additions and wasn't able to convert the created opus with a Skyrim header back to wav. Does vgmstream support the Skyrim header opus files? If...

I've made some small tweaks to match the code style. Creating a Skyrim Opus file won't work unless you're writing it [to a FileStream](https://github.com/Thealexbarney/VGAudio/pull/111/files#diff-86de8d830414a39ce1cc6004ea4a8c87R138). VGAudio only operates on plain Streams...

VGAudio is currently unable to read or write files in this format. Someone might add the functionality in the future, but there are other priorities at the moment.

Sorry, I don't have the spare time to be able to help you right now. It's possible that I'll take a look at the format in the future.

Opened an issue at dotnet/corefx#39274, and a PR for a partial workaround at #71

I'm not sure why that would happen. Is there any sort of profiling available for .NET wasm?

What does it tell you when you profile the slow code?

> * Removed `LoopCount`. It's a simple flag that only accepts a value of 1. Any other value is ignored. > * First `short` of the Loop structure is ignored...

> Regarding the rest, do you know any sample files or games that might interpret these values otherwise? I couldn't name any games that use multiple loops, but it was...

What exactly do you mean by "mounting"?