TheNexusAvenger
TheNexusAvenger
Do we have any evidence this is a server issue instead of a client issue? For example, have we tried using the same client on another server project and confirmed...
What is the justification/use case for these changes?
This is only on the V.3 preview branch named `AvatarGestures` (release V.3.0.0-preview1). No live servers should be pulling in this version, so it would only be test servers and Studio.
Monument Maintenance is a weird one. Despite being a building mission, it is intended to be scripted for some reason.
Even without the IKControl + constraints beta, this behavior has not been observed in the 3 games I maintain. It is not obvious what is going on, or why it...
V.2.7.0 removed stopping all animations. I don't want to re-introduce that because of compatibility issues. I don't see this being fixed in Nexus VR Character Model. V.3.0.0-preview1 is out now...
When I published the ARM version, I was hoping it would work like the x86-64 version, but I guess I was wrong. Someone else is going to need to look...
> okay so, i got the game running and connected to the server but whenever i try to login i get the error on my server "got new session alert...
I was able to finally get a friend with an M1 MacBook to test the M1 build. the underlying issue that the main program is executable but is unable to...
V.2.2.1 finally has a macOS build, which is compiled natively with .NET 8. I have an ARM build available for it, but it is untested.