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Translation files for Project Zomboid

Results 64 ProjectZomboidTranslations issues
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Hi there is a small problem with the program, 3 codes which are: IGUI_CraftUI_Controls1 IGUI_CraftUI_Controls2 and Sandbox_MinMaxDefault, they are not read, and if modified in any language they are saved...

Whenever I save a translation file that contains multi line texts (lines ends with '..') only the first line gets saved. The other lines get dropped. I use TranslationZed Version...

Various improvements to American and British English

I've ignored changes to the stash file because it stands to reason that the text you see in the game ought to have been written by people who live in...

Fixing just the errors in EN files (other language files needs to be adjusted) based on the errors in the https://rextester.com/l/lua_online_compiler – mostly missing commas and unescaped `"` and `\`...

https://github.com/TheIndieStone/ProjectZomboidTranslations/blob/master/EN/Moveables_EN.txt#L519 – this string is used for both small *Table* and *Table with Drawer* crafted with Carpentry levels 0-3.

It's a longer while since rags aren't obtained just from ripping sheets, but can be obtained from tearing clothing and since tailoring all other dirty items share the same name...

* Ammo/Ammunition is anything that goes to weapon – I reserved the possibility for (especially mods) to have things without case (canons) and magazines that hold bullets directly, including caseless...

Originally started as a follow-up to my previous changes from #267 that didn't get merged, but I probably spent too much time fixing all other minor issues I found, starting...

Minor spelling fixes for `UI_ServerOption`s.