BizHawk icon indicating copy to clipboard operation
BizHawk copied to clipboard

BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all...

Results 282 BizHawk issues
Sort by recently updated
recently updated
newest added

Create a savestate with GB or PSX, then change some core settings and reboot the core. Then, if you try to load that savestate, you get this for Gambatte: ```...

Enhancement
App: EmuHawk

I'm not too sure what happened but I can tell you the issue. I was playing LOZ:OOT and I was trying to beat the game that I couldn't do when...

Question/Support

Ive heard a while back that pcem would be integrated into bizhawk with a high chance. Since then, a new release of pcem came out, which means better capability. Is...

Enhancement
Core: Future core

Trying to write anything to S register and trying to enable/disable switches (B, C, D, I, N, T, V, Z) causes them to gray out immediately.

Enhancement
Core: PCEHawk

So I was working with the recent bizhawk dolphin build forked by CasualPokePlayer and noticed my re-record count was low, it turns out this is because the rerecord counts only...

Tool: TAStudio

[//]: # "This issue description supports Markdown syntax (this is what comments look like). There's a cheatsheet here: https://guides.github.com/features/mastering-markdown/" [//]: # "You can leave these comments here or delete them....

Core: Mupen64Plus
Homebrew (console-verified)
Homebrew
Repro: Affects 2.7
Core: Ares64

This can be repro'd when you change PC register.

Core: PCEHawk
Needs domain knowledge for triage

In NESHawk/SubNESHawk, some of the audio is slightly inaccurate, when compared to console. Examples of this include the pipe sound from Super Mario Bros, and the knock-down and ducking sound...

Core: NesHawk
Inaccuracy
help wanted
Repro: Affects 2.8

### Premise Currently, TAStudio only supports non-altered input processing (i.e. A being pressed in TAStudio results in A being pressed in the game, an analog stick at value of 96...

Question/Support
Waiting on user/contributor response