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Issue tracker for Strata Source

Results 426 Engine issues
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### Describe the bug Leaving smart edit and adding a new keyvalue called "origin" to a func_dustcloud/dustmote deletes the keyvalue when applied (applying it in and out of smart edit...

Type: Bug

### Describe the bug for some reason my VMF allocated over 4 MB of strings for keyvalues and make it crash thinking fix : raise the limit or make it...

Type: Bug

Currently, when a moving brush entity is compiled, its lighting takes up the form of whatever lighting it had where it spawned. This looks fine for static brushes or brushes...

Type: Enhancement
What: Graphics
What: Entities

In Scripting, we have `CGameTrace`, which is an object class returned from functions like `TraceLineEx` and `TracePortalLine`. They currently support a single `ent to ignore` parameter, which is less than...

Type: Enhancement
What: Scripting

### Which component should be improved? Rendering ### Describe your feature suggestion in more detail With clustered, you can already define pretty wide ranges of FOV, but they always come...

What: Graphics
Type: Feature
What: Entities

### Describe the bug Sprinkle tool is completely non functional. It seems that it does detect the script properly and does *try* to do *something* when left clicking, but it...

Type: Bug

If you write a script that keeps track of the player's inputs (through `GetPlayer().GetButtons()`), you can normally detect when they use the `ATTACK` and `ATTACK2` inputs (blue and orange portal...

Type: Bug
What: Scripting

### Which component should be improved? Scripting ### Describe your feature suggestion in more detail Source Objects (basically anything under `CBaseEntity` should have a `::Clone()` function. This function would create...

What: Scripting
Type: Feature
What: Entities

### Describe the bug If a filename/path is too long, it will be cut off in the title bar. ### To Reproduce 1. Create map with very long name/filepath 2....

Type: Bug

It was hard to come up with a concise title, but here's the gist: in Hammer, when you have an instance within a map, you can click "Edit Instance" to...

Type: Bug
What: Hammer