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Issue tracker for Strata Source

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### Describe the bug Hammer crashes whenever undoing any action. ### To Reproduce 1. Open any map file 2. Make any change 3. Undo that change 4. Hammer should crash...

Type: Bug
What: Hammer
Status: Needs More Info

### Describe the bug https://github.com/StrataSource/Portal-2-Community-Edition/assets/140695311/b44414e3-6412-4e1b-947f-d8a8b1f56a64 Here is a video of the issue. The edges of the projected texture which are outside of it's fov in hammer are stretched out. ![image](https://github.com/StrataSource/Portal-2-Community-Edition/assets/140695311/b42e8317-ab79-4078-84a0-a9e80760a2da)...

Type: Bug
What: Graphics

### Describe the bug The `Pitch Yaw Roll` keyvalue in the Object Properties of a func_instance offsets itself to slightly incorrect floating point values when the instance is either rotated,...

Type: Bug
What: Hammer

### Describe the bug `env_sprite` entities set to `Glow` or `World Space Glow` have unique functionality for occlusion that is different than other rendering modes. However, this functionality improperly occludes...

Type: Bug
What: Graphics

### Describe the bug We've all gotten used to the fact that Hammer will crash if you try to make it load an invalid VMF, but when you actually stop...

Type: Bug
What: Hammer

### What would this enhancement be for? Entity ### Describe your enhancement suggestion in more detail In more recent engine branches, when a logic_relay is triggered before all of its...

Type: Enhancement
What: Entities

### Which component should be improved? Hammer ### Describe your feature suggestion in more detail Hammer should be aware of individual entities within instances, allowing them to be properly targeted...

What: Hammer
Type: Feature

### Describe the bug Using `prop_dynamic` entities and then scaling the model by any factor scales its individual parts separately to one another, which looks terrible and makes using said...

Type: Bug

### What would this enhancement be for? Entity ### Describe your enhancement suggestion in more detail Currently, `info_overlay` entities cannot move. They only function on world brushes, `func_detail` brushes, or...

Type: Enhancement
What: Engine
Focus: Engine Upgrades

### What would this enhancement be for? Audio ### Describe your enhancement suggestion in more detail HUD messages defined in `titles.txt` have two additional parameters that can't be used with...

Type: Enhancement