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Portal 2 Bug: Crouch walk towards a `func_brush` slows down the player

Open LambdaCore21 opened this issue 1 year ago • 0 comments

Describe the bug

The example map has two tile textured walls, both are func_brush

grafik

map vmf and bsp.zip

To Reproduce

Try the map

Issue Map

Any map

Expected Behavior

Crouched player should maintain normal walking speed at all times

Operating System

No response

LambdaCore21 avatar Apr 01 '24 20:04 LambdaCore21