Stephen Hodgson
Stephen Hodgson
Sounds good, open to PR. Please make it an overload, don't replace existing method.
yup, it also depends on https://github.com/googlesamples/unity-jar-resolver/issues/628 to be completed first.
@a-maurice any updates?
@tom-haug one work around I was exploring was to manually add the visionOS platform capabilities to the iOS plugins in Unity, then in the exported xcode project trying to get...
I've found it much more reliable to just use async/await as you normally would. Just be sure to wrap any calls in try/catch. Also use `ConfigureAwait(true)`.
+1000 on this FR I do like the idea of using the GIT url, but a self hosted Verdaccio server would def be the way to go imho. I've had...
I made a mirror/archive of all of the available packages from https://developers.google.com/unity/archive Includes all of the old versions and automatically updates as new ones are published. https://github.com/orgs/RageAgainstThePixel/repositories?q=com.google.firebase
Also, context on why it isn't available via scoped registry anymore 😠- https://github.com/firebase/quickstart-unity/issues/1030
Try my library https://github.com/RageAgainstThePixel/com.openai.unity
> remind me the discussion and work done in #287 Sure 😊 we added support to specify a specific mime return type requested by the client for both image and...