Charlie Hayden
Charlie Hayden
So, I think we can standardize the bulk of the version functions without touching `pygame.version`. However, it is a good question. I do like having the dependencies tied to the...
I'd like to assign @itzpr3d4t0r to this.
Would it work if you quit and re init the midi module? ``` pygame.midi.quit() pygame.midi.init() ``` I don't think the portmidi backend has hotplugging support, see: https://github.com/mixxxdj/portmidi/issues/8#issuecomment-933869739
> It looks like correctly handled by Python https://github.com/mido/mido package, but need to investigate further: See, it's funny you say that, since mido says it has three backends: - pygame...
> All our builds will happen in one appveyor matrix, this is advantageous because it saves some build time: windows prebuilts are pulled only once and docs are generated only...
I don't think this should be merged, because it seems to be a very uncommon use and because it's possible to emulate without much python code on the users end...
I'm not really sure what this issue entails. > it does not show support. We don't have prebuilts for ARM, and SDL doesn't have prebuilts for ARM. But it should...
> except mpg123 Well that's fine. It just won't support mp3. Nothing in pygame directly touches mpg123, but SDL_mixer uses it. SDL_mixer can also use other libraries as their mp3...
Fonts are SDL_ttf or freetype directly, for pygame.font and pygame.freetype respectively) I see on your repo you also have trouble with images. You need SDL_image for that, compiled with the...
This looks way above my pay grade, but one of the stack overflow links in that issue says that Apple has fixed this in MacOS 12.3. https://stackoverflow.com/questions/69661809/no-name-or-address-cbcentralmanager-no-longer-working-on-macos-12