Spike
Spike
Sometimes the game just hangs. Any animation is still played (so for example trees are moving) but people are not moving at all.
The addon "Race Specific Catapult Graphics" is currently broken. When fixing this, it should be renamed to "Nation Specific Catapult Graphics"
When a soldier conquers a building, the conquerer may be intercepted by attacking soldiers. This should not happen with a soldier, fighting at a flag and defeating the last soldier...
This is a savegame of a scripted map - it always crashes after some GF. Not sure what the cause is, the console does not indicate a LUA error. [4.zip](https://github.com/Return-To-The-Roots/s25client/files/8459952/4.zip)...
RttR places water wrongly. Sadly I have no idea yet on the correct algorithm.   It's not related to farming/trees: 
If you place a gate on the map it should be a large building. Currently it's not (closed gate). Also spawning an object by using ```rttr:GetWorld():AddStaticObject(72, 28, 561, 0xFFFF, 2)```...
When having 0 stones the emergency program is activated. Shouldn't be that way. 
Lava is no longer animated on wasteland maps. Maybe this is related to #1509
An unoccupied mine shows the working animation (it is lit). Also an empty mine shows the working animation for a brief moment when food is brought in. So this bug...
I like to play windowed, sadly you can resize the window when misclicking. As you can only change the window size in the config, you have to open that file...