SomeonesShade

Results 10 issues of SomeonesShade

Implements This: (https://github.com/Anuken/Mindustry-Suggestions/issues/4913) The stats are now final, should be good enough to play with (also added cost nerfs) 200 sil -> 300 sil 200 tung -> 250 tung 120...

Implements https://github.com/Anuken/Mindustry-Suggestions/issues/4844 with a mix between the two proposed suggestions: 7.2k to 14.4k power and 140 to 150 heat capacity If your pull request is **not** translation or serverlist-related, read...

RTG Phase is now buffable under the code changes. [TODO: Do the changes, add picture] (Blast Steam... yeah I tried but there is no way to make it work lol...

Implements https://github.com/Anuken/Mindustry-Suggestions/issues/5210 Specifically A1, "Input Slag Once/No Slag Consumption Rate" Details: Set Slag Incinerator Consumption rate to: ```0f``` Removed ```/sec``` in Liquid Display if amount is ```0f``` Slag Incinerator in...

Implements https://github.com/Anuken/Mindustry-Suggestions/issues/5645 If your pull request is **not** translation or serverlist-related, read the list of requirements below and check each box: - [x] I have read the [contribution guidelines](https://github.com/Anuken/Mindustry/blob/master/CONTRIBUTING.md). -...

# Part 1: Stat Balancing I'm not sure if this needs a suggestion post, but I'll make one in 2 days' time if this hasn't been merged yet... Discord Link:...

##### Serpulo Balancing: Unit-Turret w/ Reactivity ##### _Updated: December 3, 2025_ ## Summary of Changes - Implemented Activation Time, which is when Turrets need some time before they activate. -...

[Last Updated August 8/9] ### What is this? A set of unfinished balancing changes that will be reiterated until completion. Hence draft. It's not done, I can't discuss changes I'm...

### Describe what you would like changed, and why. ##### Serpulo Balancing: Power Generation | Full Send **_Summary Statement:_** To promote interesting gameplay options, Pyratite combustion and steam generator has...

balancing/feedback

### Describe what you would like changed, and why. ##### Serpulo Balancing: Inter-Unit | Steppingstone Change **_Summary Statement:_** Dagger's low mobility (speed) is fairly unsatisfying for usage in Attack and...

balancing/feedback