SomaZ

Results 23 comments of SomaZ

Some thoughts about it: - Sky color would be nice. (Like making the sky brownish or yellowish) - Rotation axis for the sun - Clouds - Multiple Layers of clouds...

Just add a reimport button instead. Need to keep altered uvs and vertex colors. Also don't reload shaders when doing so. This should help when working on new maps as...

Changed my mind. I will add a checkbox in the import dialog for reimporting maps. This will delete all bsp mesh models in blender, add changes to the bsp info...

Pls remove the hack and store the guessed path in the scene as custom property instead.

The new main branch has path guessing when theres no configured base and mod paths. This PR is superseded now. Thanks for the suggested solution. Took inspirations from this PR.

I tested adding that, you simply can't do that. Blender complains that a file picker window is already open when using the button with this addition. So, alternative could be...

Used bpy.ops.pose.visual_transform_apply() instead of bpy.context.view_layer.update() and put key frame inserts into another loop which is also a bit faster in https://github.com/mrwonko/Blender-Jedi-Academy-Tools/pull/69

Tested everything and fixed up what was broken in https://github.com/mrwonko/Blender-Jedi-Academy-Tools/pull/70

Have an example of these files? I don't own a copy of the game, but I might just implement this.

Necro time. I implemented a workaround for the issue in python. Main idea is: once an image is loaded in most id tech 3 engines, it will be reused. Even...