OpenJK
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Procedurally generated sky
It would be nice to be able to procedurally generate the sky with correct atmospheric scattering. This could be controlled by a new .mtr keyword.
Some thoughts about it:
- Sky color would be nice. (Like making the sky brownish or yellowish)
- Rotation axis for the sun
- Clouds
- Multiple Layers of clouds with different speed settings and different movement vectors (maybe even how much light each layer absorbs)
- feature more sky objects, like multiple moons, planets, space stations etc. (with size, rotation axis, speed of rotation)
- local time mode (get clients local time and pass it to the sky o.O )
As i said. Only ideas or some kind of stimulation for your brain.