Sol1vaN
Sol1vaN
thanks, but there's no r_terrain_parallax_enable cvar on user.ltx [user.ltx.txt](https://github.com/user-attachments/files/17941201/user.ltx.txt) in game the r_terrain_parallax_enable is not recognized. seems the only way is to wait the next v20.2 release
hum, i have no idea about that source ports. so, it can be possible to implement this solution on ironwail?
i mean, 'rerelease' folder is there to show that i've copied all the structure, and then moved the 'pak0.pak' file from 'id1' subfolder to 'id1' ironwail folder.  If you...
I've tested 0.8.0 and now the hq models are loaded without problems. In both ways: **Ugly way:** copying only the pak0.pak and creating a new id1 subfolder **Elegant way:** copying...
this is because the internal tickrate is caped to 70hz **sudobbq** mentioned this: > As for the frame rate, since the game is locked to 70hz internally, I set the...
i confirm, here's my log [Spaghetti Kart.log](https://github.com/user-attachments/files/21377888/Spaghetti.Kart.log) but why this issue is closed? is fixed already? 🤔
First of all, you may try disabling the 150% scaling and test again. Or if this don't help, seems you have NVIDIA DSR enabled:  or AMD VSR enabled. ...
Hm, you're right. HiDPI are very problematic with SDL. Hope devs can update SDL some day. You have try DSR? When you use it scale also change, but you may...
It's the loading process that's failing. However... I should mention something important perhaps: When I save a game with F2 (manual save), I can load it correctly, but... If I...