Sol1vaN

Results 54 comments of Sol1vaN

hm, now i understand why mirrors and reflexes are a nightmare to program on video games. PiccuEngine has similar problem with this, the reflex that you see when look a...

> Duke3D supported mirrors looking into mirrors? youre right 😂 sorry, forget those what i say

wow!! i don't know about that of doom 3! 😮😮😮 i'll try. also this remember me Mario 64 that do some similar, copying the same geometry inverted.

some ideas, im not programmer, so i think may be wrong, but here we go: **Idea 1:** Assign a Single Scratch Image per Surface. The most straightforward solution is to...

i've tryed what do you say, but... the entire screen gets black ![Image](https://github.com/user-attachments/assets/f033c2e7-08c9-474b-b522-e5964578ac58) the fifa99.exe process get stuck ![Image](https://github.com/user-attachments/assets/12ad4571-623e-4f53-8b32-6e602e665ee3) here's the file order ![Image](https://github.com/user-attachments/assets/1ef96bb0-e3c2-4582-8c21-e1e7cf566c3a) remember that you send me a...

hm, is sad, seems there's no way to reshade this game

but i want both effects, both are two different effects. i imagine we can use both, no? like you see, we only need to unlock `r_flaresSize` to work with both...

anyway, i've disabled bloom the problem persist, bloom is not the problem please, unlock `r_flaresSize`

mods can touch `r_ambientScale` for what i know, this cvar is exclusively restricted by the engine OSP mod for example, simply have `cg_forceColors, cg_forceModel, cg_enemyColors and cg_enemyModel` cvars to touch...