Snky
Snky
Hey guys, I missed the notifications for your replies (sorry for the late reply), I don't mind how you guys want to go about it, use the class as you...
> Added isFullscreen() Fixed/Improved isLandscape() Changed all uses of .fullscreenWidth to .stageWidth; Changed all uses of .fullscreenHeight to .stageHeight; > Now accommodates for all three possible orientations: portrait, landscape, width==height(any?)...
If I were to write that, and there was a nape physics object in the array, wouldn't it error? ( cycling through the array via for loop )
Ah, alright, damn, I did not know I could use interface classes like that, I was always taught they were just to enforce a different class to follow that blueprint...
can the common properties in the interface class be set? As in: (myArray[0] as ISpriteView).visible = false , as there are no setter functions, thanks for your time.
+1 me too. I didn't say anything as I extended the default platform, and I just assumed it was something I wrote that made this go wrong.
Is there a way to get a working offline copy of the samples page. That page had demos with what code was used.
https://i.imgur.com/6XsCmC7.png Tried Mozilla and Chrome; as well as switching Flash Plugin to 'always activate'. Any ideas?
Getting the result I want when I comment out: _transform.appendTranslation(_pivotPoint.x, _pivotPoint.y, _pivotPoint.z); //line 945
Alternatively I've now written: movedProxies[bvhProxy._id] = movedProxies[--numMovedProxies]; movedProxies[numMovedProxies] = null; _idCount--; I thought I'd leave these here, and perhaps someone else can comment which is suitable, or if there's a...