Snky
Snky
..container = new Sprite3D(); _containerTransformationMatrix3DHelper = ..container.transformationMatrix3D.clone(); _containerTransformationMatrix3DHelper.(prepend/append)Rotation(rX, Vector3D.X_AXIS); _containerTransformationMatrix3DHelper.(prepend/append)Rotation(rY, Vector3D.Y_AXIS); _containerTransformationMatrix3DHelper.(prepend/append)Rotation(rZ, Vector3D.Z_AXIS); ..container.transformationMatrix3D.copyFrom(_containerTransformationMatrix3DHelper); trace(..container.is3D, ..container.isFlat); //true, true The isFlat function should compensate for these adjustments. Which would make the...
Added isFullscreen() Fixed/Improved isLandscape() Changed all uses of .fullscreenWidth to .stageWidth; Changed all uses of .fullscreenHeight to .stageHeight; Now accommodates for all three possible orientations: portrait, landscape, width==height(any?) Now accommodates...
Just a thought.. let's take a physics engine object and a citrussprite for example, if these two were stored in the same array, how would one access the x and...
Something in the newest MediatorState.as is causing input to be cut off of 1-2/3 'players' on screen when a completely different object is killed off(this being my XML level loader...
ACitrusCamera.as protected var offset:Point = new Point(); Was wondering if it would be a good idea to expose ACitrusCamera.as offset publicly instead of protected, or make a getter/setter as standard...
So I want to push the idea of allowing Nape/Box2D to be created only once and not have to be recreated every state change for performance reasons(Adobe Scout agrees with...
How important is the implementation of: object = _objects.shift(); _objects.push(object); rather than just: object = _objects[ i ]; ( in the update function ) I thought I'd ask first, I've...
``` /** * Hello guys! This works fine for me, even for the booleans, * not sure if there was a special reason for setting booleans manually * No errors...
static public function isWindows():Boolean { return ( Capabilities.version.substr(0, 3) == "WIN" ); } I assume this is a better place to post these sorts of things? I know technically it...