SnaiperoG3D

Results 10 issues of SnaiperoG3D

Ill duplicate my post with additional details from Mirror's repo. > As i see there is no way to get client connection errors. 2 examples: > 1. Client connection error...

### What happened? callback works only once with subscription false, and no data at first app install reproduced with last version of appsflyer (6.8.4) all works fine at 6.5.3 ###...

If initialization script is used with gameobject named GameObject (10) then callbacks didnt work

stale

Unity version: 2022.3.16f1 Fish-Networking version: 4.1.2 Pro Discord link: https://discord.com/channels/424284635074134018/1034477094731784302/1216771439286550588 **Description** At high tickrate (128) NT rotation on client auth not sending correctly to clients. When player moving (position changed)...

Missing Information
High Priority

**General** Unity version: 2022.3.16f1 Fish-Networking version: 4.1.1R Pro Discord link: Not required **Description** Disabled Physics2D in Package Manager leads to errors such as: type name could not be found in...

Acknowledged
Low Priority

This method logic always multiply current currency amount instead of multiply only current building amount. For example we have B1(building 1) - 10 amount, B2 - 10 and B -...

**General** Unity version: 2021.3.30f1 Fish-Networking version: 4.2.0 Pro Discord link: https://discord.com/channels/424284635074134018/1034477094731784302/1228664103296303166 **Description** After update my main project from 3.x version to 4.2.0, i start to have weird thing. I have...

Waiting For Information
Acknowledged

**General** Unity version: 2021.3.30f1 Fish-Networking version: 4.2.2Pro Discord link: https://discord.com/channels/424284635074134018/1034477094731784302/1236053687047163916 **Description** On v4 fish version, changing SyncVar Value before nob spawn cause onChange call only once with asServer: true on...

Acknowledged

No way to work with 2d. z axis based logic If change quadtree setting on example scene from 64 0 64 to 64 64 0 it will eat all memory...

**General** Unity version: 2022.3.62f1 Fish-Networking version: 4.6.12 Pro **Description** SyncVar on changed not called in tick where match id changed to despawn from clients. There is a UI text in...

Bug
High Priority
Received