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Critical bug

Open SnaiperoG3D opened this issue 2 years ago • 3 comments

No way to work with 2d. z axis based logic If change quadtree setting on example scene from 64 0 64 to 64 64 0 it will eat all memory and crash unity with ur pc and possible ur mom nokia

SnaiperoG3D avatar Jul 15 '23 15:07 SnaiperoG3D

Incredibly amusing; thank you for the report!

dolejska-daniel avatar Jul 16 '23 08:07 dolejska-daniel

I also encountered this issue; while trying to solve it, I kept running into "stack overflow." Could you please tell me if there will be updates to this package in the future?

VariableSan avatar Mar 02 '24 09:03 VariableSan

Sure, I can fix it, hopefully in the near future!

dolejska-daniel avatar Mar 02 '24 10:03 dolejska-daniel