unity-quadtree
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Critical bug
No way to work with 2d. z axis based logic If change quadtree setting on example scene from 64 0 64 to 64 64 0 it will eat all memory and crash unity with ur pc and possible ur mom nokia
Incredibly amusing; thank you for the report!
I also encountered this issue; while trying to solve it, I kept running into "stack overflow." Could you please tell me if there will be updates to this package in the future?
Sure, I can fix it, hopefully in the near future!