Yui
Yui
A couple of QoL enhancements for the camera control: - [ ] **Center Camera** - press a button (such as `R3`) to attempt to reset the camera behind Jak's back....
> * [ ] When the camera swoops into a "locked" preset location and orientation (such as when you walk into a villager's house), it would be a nice touch...
If anyone needs help verifying their results when decoding CBX files, Lego The Hobbit has uncompressed WAV duplicates of almost all of its CBX files. [I attached a voice clip...
Mentioning #540 to link the issues.
I am also curious about this. ATI1N is identical in quality to the alpha channel of DXT5, so it works great for greyscale images (better than DXT1, which requires conversion...
[According to one of the developers behind *Portal 2: Community Edition*](https://steamcommunity.com/app/440000/eventcomments/3378284761901981621/), ATI1N and ATI2N support is either broken or disabled in all Source Engine branches, so even if you encoded...
I'm not quite sure what this issue is trying to say, but the main menus do appear washed out [compared to DgVoodoo](https://hudfreegaming.fandom.com/wiki/File:JK_Setup.png). (I don't have a screenshot of what it...
> I'm also inclined to make 48 FPS the default cap. Please don't. It'll actually make it worse for those of us without variable refresh rate monitors.
I _have_ tried those methods. I find the default method (frame duplication) to much less visually irritating than when it is running at a capped 47 FPS (which causes something...
No, part of the reason jkgfxmod exists is so that we don't have to deal with the inherently hacky nature of dgVoodoo. dgVoodoo isn't used for OpenGL, anyway. Your best...