Maximilian Stiede

Results 22 issues of Maximilian Stiede

A scene can use user provided texture files e.g. for the sky texture. These files can either be in the scene directory or somewhere else in the file system (absolute...

I'd like to have a UI to modify additional options of an image format when exporting a render. These should be saved globally for each format (will be restored after...

- renames methods to be more precise - move render options from ChunkyOptions into separate interface/class (long term goal is to reduce the amount of context which is pushed around...

- moved camera/projector related stuff into own package - moved projector creation code out of Camera class (-> ProjectorFactory) - add Camera interface for future extendability - implementation is now...

hacktoberfest-accepted

- use an single thread ExecutorService instead of self-made thread handling - also move scene name sanitization out into separate class

[23w31a > Pack Metadata](https://minecraft.fandom.com/wiki/Java_Edition_23w31a#General_2) Resource pack loading will have to apply overlay directory content depending on the configuration in pack.mcmeta. Might be helpful for the user to select which minecraft...

minecraft

When reloading chunks for a scene where the world directory is missing, ask the user to select the new world directory to use instead of creating a warning. --> Scene::reloadChunks

GUI

It should be possible to receive scene change updates via this way or to add a PluginApi for onSceneLoaded events (e.g. in the SceneManager). I'm currently using RenderControlsTab::update(Scene) for that,...

Plugin API

Add a dropdown field with all supported biomes, which replaces the biome structure in a scene uniformly with the selected biome. Would be great to have this without reload, but...

feature request
GUI

This will be relevant for ODS interpupillary distance adjustability.