ssbh_editor
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View, edit, and validate models for Smash Ultimate
beeing able to toggle like a ground plane or a grid in the viewer
I know stage lighting is on your to-do list and this is probably the place to start. (I'm not familiar with how much it varies from the animation NUANMB.)
The ability to change the field of view in the camera settings.
There is a bug involving Sephiroth (there may be more cases, but this is the case I know of) where the rigging for his shoulder pauldrons are incorrect. (I posted...
I saw this on the to-do list and attempted to implement it myself into the AppPreferences class, but it became a mess since I had to change the parameters for...
The ability to see which vertices of a mesh are rigged to a certain bone. Can be greyscale or in a rainbow heatmap.
Render billboard meshes so they always face the camera accurately. (It should require a change entirely in the ssbh_wgpu repo)